2006 · 34 citations · 29 references
Robot KinematicsEngineeringKinesiologyTrajectory PlanningLegged RobotKinematicsRobot LearningComputational GeometryHumanoid RobotHealth SciencesRobot Motion PlanningTrajectory DeformationMotion SynthesisHumanoid RobotsMotion PlanningSmooth Collision AvoidanceSmooth MotionHuman MovementPlanningRobotics
In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion planner and dynamic pattern generator interacts by exchanging the trajectory, to obtain 3D whole-body dynamic motions simultaneous tasks including locomotion, in complex environments. We propose a practical method for smooth motion reshaping to avoid collisions in generated dynamic motion. Based on motion editing techniques in computer graphics animation, smooth collision-avoiding motion is generated through trajectory deformation. The validity of the proposed reshaping method is verified by computer simulations and experiments using humanoid platform HRP-2
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Biped walking pattern generation by using preview control of zero-moment point
Shuuji Kajita, Fumio Kanehiro, Kenji Kaneko et al. · 2004 · 2.1K citations
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Choice Reviews Online · 1991 · 1.1K citations
Kenji Kaneko, Fumio Kanehiro, Shuuji Kajita et al. · 2004 · 747 citations