Publication | Closed Access
Integrating cluster and sequential analysis to explore learners’ flow and behavioral patterns in a simulation game with situated-learning context for science courses: A video-based process exploration
178
Citations
49
References
2015
Year
Interactive LearningScience CoursesLearning SciencesEducational GameDesignEducationSimulation Video GameLearning AnalyticsSequential AnalysisLearning EnvironmentLearning In GamesGame DesignBehavioral PatternsDigital Learning
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