Educational Game Design

Educational Game Design is an interdisciplinary instructional design discipline within computer-assisted instruction that systematically plans and specifies the mechanics, narratives, aesthetics, and technological implementation of digital games in alignment with explicit learning objectives, pedagogical theories, and assessment requirements to optimize learners’ engagement and achievement of targeted educational outcomes.

6.1K

Publications

335.9K

Citations

13.8K

Authors

3.2K

Institutions

Publications per year

2017–2026

2.6K

Authors

13.8K

  1. BF
    Baltasar Fernández‐Manjón

    Universidad Complutense de Madrid, Spain

    38 publications · 2.1K citations

    24

    h-index

  2. KK
    Kristian Kiili

    27 publications · 3.4K citations

    23

    h-index

  3. GH
    Gwo‐Jen Hwang

    National Taiwan University of Science and Technology, Taiwan

    24 publications · 4K citations

    22

    h-index

  4. HH
    Huei‐Tse Hou

    National Taiwan University of Science and Technology, Taiwan

    25 publications · 1.4K citations

    20

    h-index

  5. PM
    Pablo Moreno‐Ger

    Universidad Complutense de Madrid, Spain

    23 publications · 2K citations

    19

    h-index

1–5 of 13.8K

Venues

  1. Computers & Education

    201 publications · 40.6K citations

    100

    h-index

  2. Computers in Human Behavior

    73 publications · 10.1K citations

    53

    h-index

  3. Simulation & Gaming

    S&G · 107 publications · 10.9K citations

    43

    h-index

  4. British Journal of Educational Technology

    BJET · 63 publications · 6K citations

    39

    h-index

  5. Educational Technology Research and Development

    ETRD · 62 publications · 6.1K citations

    39

    h-index

1–5