Game Difficulty Progression

Game Difficulty Progression is a systematic design framework that regulates the incremental increase in challenge within an educational game to align with the learner's developing competencies and cognitive load.

17

Publications

722

Citations

47

Authors

19

Institutions

Publications per year

2017–2026

9

Authors

47

  1. SR
    Sebastian Rings

    Universität Hamburg, Germany

    1 publications · 25 citations

    1

    h-index

  2. JL
    Jean-Marc Labat

    Sorbonne Université, France

    1 publications · 22 citations

    1

    h-index

  3. MA
    Maria-Virginia Aponte

    Institut des langues et cultures d'Europe, Amérique, Afrique, Asie et Australie, France

    1 publications · 66 citations

    1

    h-index

  4. MR
    Mark Riedl

    Georgia Institute of Technology, United States

    1 publications · 68 citations

    1

    h-index

  5. SK
    Sukran Karaosmanoglu

    Universität Hamburg, Germany

    1 publications · 25 citations

    1

    h-index

1–5 of 47

Venues

  1. Entertainment Computing

    6 publications · 294 citations

    6

    h-index

  2. Multimedia Tools and Applications

    2 publications · 69 citations

    2

    h-index

  3. 2

    h-index

  4. HAL (Le Centre pour la Communication Scientifique Directe)

    Repository · 1 publications · 22 citations

    1

    h-index

  5. IEEE Transactions on Games

    TG · 1 publications · 13 citations

    1

    h-index

1–5