Game Difficulty Progression
Game Difficulty Progression is a systematic design framework that regulates the incremental increase in challenge within an educational game to align with the learner's developing competencies and cognitive load.
17
Publications
722
Citations
47
Authors
19
Institutions
Publications per year
2017–2026
9
Parents
17
Dynamic Difficulty Adjustment for Maximized Engagement in Digital Games
Su Xue, John F. Kolen, Navid Aghdaie et al. · 2017 · 100 citations · Full text
EEG-triggered dynamic difficulty adjustment for multiplayer games
Adi Stein, Yair Yotam, Rami Puzis et al. · Entertainment Computing · 2017 · 79 citations
1–5 of 17
47
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Institut des langues et cultures d'Europe, Amérique, Afrique, Asie et Australie, France
1 publications · 66 citations
1
h-index
1
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1
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1–5 of 47
19
Ben-Gurion University of the Negev
Beersheba, Israel
1 h-index
5 publications
395 citations

Swansea University
Swansea, United Kingdom
1 h-index
1 publications
33 citations

McGill University
Montreal, Canada
1 h-index
2 publications
36 citations
Universität Hamburg
Hamburg, Germany
1 h-index
4 publications
100 citations

Western University
London, Canada
1 h-index
3 publications
60 citations
Electronic Arts (United States)
Redwood City, United States
1 h-index
5 publications
500 citations
New York University
New York, United States
1 h-index
4 publications
52 citations

Yıldız Technical University
Istanbul, Türkiye
1 h-index
1 publications
27 citations
1–8 of 19
6 publications · 294 citations
6
h-index
2 publications · 69 citations
2
h-index
2 publications · 104 citations
2
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Repository · 1 publications · 22 citations
1
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TG · 1 publications · 13 citations
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