2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) · 2021 · 19 citations · 28 references
ComputingComputer ScienceRobotics EngineeringArtificial IntelligenceMachine LearningRoboticsBehavioral SkillsManipulation LearningPolicy LearningReinforcement LearningBehavior TreesComplex SkillsContact-rich ControlContact-rich ManipulationControl ActionsPolicy RepresentationReinforcement Learning For RoboticsRobotic Skill Learning
Reinforcement Learning (RL) is a powerful mathematical framework that allows robots to learn complex skills by trial-and-error. Despite numerous successes in many applications, RL algorithms still require thousands of trials to converge to high-performing policies, can produce dangerous behaviors while learning, and the optimized policies (usually modeled as neural networks) give almost zero explanation when they fail to perform the task. For these reasons, the adoption of RL in industrial settings is not common. Behavior Trees (BTs), on the other hand, can provide a policy representation that a) supports modular and composable skills, b) allows for easy interpretation of the robot actions, and c) provides an advantageous low-dimensional parameter space. In this paper, we present a novel algorithm that can learn the parameters of a BT policy in simulation and then generalize to the physical robot without any additional training. We leverage a physical simulator with a digital twin of our workstation, and optimize the relevant parameters with a black-box optimizer. We showcase the efficacy of our method with a 7-DOF KUKAiiwa manipulator in a task that includes obstacle avoidance and a contact-rich insertion (peg-in-hole), in which our method outperforms the baselines.
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Domain randomization for transferring deep neural networks from simulation to the real world
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Dynamical Movement Primitives: Learning Attractor Models for Motor Behaviors
Auke Jan Ijspeert, Jun Nakanishi, H. Hoffmann et al. · Neural Computation · 2012 · 1.6K citations · Full text