Dance interaction with QRIO: a case study for non-boring interaction by using an entrainment ensemble model

Fumihide Tanaka, Hiroshi Suzuki

2005 · 38 citations · 9 references

Concepts

Abstract

This work introduces our new project, dance interaction, where we investigate design methodology or principles for realizing long-term interaction between a human and a robot. By exploiting the powerful hardware of an entertainment robot QRIO, we tackle this pretty hard problem by a repeated try and test approach. As the first attempt, we try designing by an entrainment ensemble model that to be presented in this paper. Though studies are just starting and have not matured yet, current progress and prospects for the near future are addressed.

References

9