2013 · 21 citations · 8 references
EngineeringPhysicsRobotics EngineeringRobot DynamicsRobot KinematicsRoboticsComputational DynamicsHumanoid Robot DynamicsKinematic ModelingKinematicsLegged LocomotionLegged RoboticsComputational KinematicsLeg KinematicsLegged Locomotion SimulationLegged Robot LocomotionLocomotion DynamicsLocomotion ModelingLocomotion SimulationRobot Simulation
Detailed simulations of robotic systems, including their components and dynamics, play an increasingly important role in the development of new robotic systems and their applications. There are many physics engines with a mature development stage, but all of them suffer from fundamental inaccuracies due to the approximative character of the internal calculations. This article provides an in-detail evaluation of the physics engines Bullet, ODE and PhysX with a focus on robotics and legged locomotion. We present a variety of run-time experiments which provide an insight into these engines, their strengths and weaknesses. Our findings offer valuable information for the application-specific selection of a physics engine for robotics simulations.
8
Evaluation of real-time physics simulation systems
Adrian Boeing, Thomas Bräunl · 2007 · 179 citations
Computing, Computer Science, Physics +15
Locomotion skills for simulated quadrupeds
Stelian Coros, Andrej Karpathy, Ben Jones et al. · 2011 · 125 citations
Engineering, Mechanical Engineering, Robotics Engineering +17
Robotics and interactive simulation
Oussama Khatib, Oliver Brock, Kyong-Sok Chang et al. · Communications of the ACM · 2002 · 55 citations · Full text