Education and Information Technologies · 2024 · 14 citations · 44 references
EducationEducational TechnologyLiteracy EducationReading ComprehensionReading EducationStudent EngagementCognitive EngagementEducational Game DesignGame-based LearningReading EngagementStudent InterestStudent ParticipationGamification EffectsGamification In LearningGamified EngagementGamified InteractionGamified LearningGamified Reading InstructionReaderly Engagement
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