Gamified Reading Instruction
Gamified Reading Instruction is a reading instruction software method that integrates game design elements into the pedagogical process to enhance engagement, motivation, and learning outcomes in literacy development.
30
Publications
862
Citations
90
Authors
44
Institutions
Publications per year
2017–2026
23
Parents
30
Shen Qiao, Samuel Kai Wah Chu, Xiaoai Shen et al. · Journal of Computer Assisted Learning · 2022 · 51 citations
Gustavo Prados Sánchez, Ramón Cózar Gutiérrez, Javier del Olmo‐Muñoz et al. · Computer Assisted Language Learning · 2021 · 44 citations
1–5 of 30
90
5
h-index
Education University of Hong Kong, Hong Kong SAR China
3 publications · 115 citations
3
h-index
3
h-index
2
h-index
2
h-index
1–5 of 90
44

University of Hong Kong
Pok Fu Lam, Hong Kong
5 h-index
15 publications
413 citations
Education University of Hong Kong
Tai Po, Hong Kong
3 h-index
5 publications
179 citations
Bahçeşehir University
Istanbul, Türkiye
2 h-index
3 publications
185 citations

University of Milan
Milan, Italy
2 h-index
2 publications
31 citations

University of Salerno
Fisciano, Italy
2 h-index
5 publications
82 citations
Open University of Cyprus
Nicosia, Cyprus
1 h-index
1 publications
13 citations
Tai Po Hospital
Tai Po, China
1 h-index
1 publications
26 citations
University of Malta
Msida, Malta
1 h-index
5 publications
130 citations
1–8 of 44
2 publications · 30 citations
2
h-index
2 publications · 70 citations
2
h-index
1 publications · 17 citations
1
h-index
1 publications · 12 citations
1
h-index
1 publications · 12 citations
1
h-index
1–5