2024 · 10 citations · 22 references
EngineeringComputer ScienceRobotics EngineeringMotion PlanningRobot ControlRoboticsBioinspired LocomotionGait GenerationLocomotion ControlReinforcement LearningRobot Motion PlanningRobot NavigationGaitGlobal PlanningLocal PlanningNavigation In Unstructured EnvironmentsReinforcement Learning For Gait GenerationReinforcement Learning For NavigationSnake Robot LocomotionSnake-inspired Robots
Classical snake robot control leverages mimicking snake-like gaits tuned for specific environments. However, to operate adaptively in unstructured environments, gait generation must be dynamically scheduled. In this work, we present a four-layer hierarchical control scheme to enable the snake robot to navigate freely in large-scale environments. The proposed model decomposes navigation into global planning, local planning, gait generation, and gait tracking. Using reinforcement learning (RL) and a central pattern generator (CPG), our method learns to navigate in complex mazes within hours and can be directly deployed to arbitrary new environments in a zero-shot fashion. We use the high-fidelity model of Northeastern’s slithering robot COBRA to test the effectiveness of the proposed hierarchical control approach.
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Continuous control with deep reinforcement learning
Timothy Lillicrap, Jonathan J. Hunt, Alexander Pritzel et al. · arXiv (Cornell University) · 2016 · 6.8K citations · Full text
Computing, Computer Science, Physics +17
Design of slim slime robot and its gait of locomotion
Hidetaka Ohno, S. Hirose · 2002 · 133 citations
Engineering, Mechanical Engineering, Robotics Engineering +8