Publication | Closed Access
GPU-based real-time collision detection for motion execution in mobile manipulation planning
17
Citations
15
References
2013
Year
Unknown Venue
Cluster ComputingEngineeringDexterous ManipulationField RoboticsComputer ArchitectureObject ManipulationGpu ComputingTrajectory PlanningSystems EngineeringRobot LearningKinematicsParallel ComputingComputational GeometryPlanned TrajectoriesNext Generation ComputingHealth SciencesMassively-parallel ComputingParallel CollisionMotion SynthesisComputer EngineeringComputer ScienceCuda GpusReal-time AlgorithmMobile Manipulation PlanningDistributed ComputingMotion PlanningAutomationMotion ExecutionExtended RealityParallel ProgrammingCollision DetectionPlanningRobotics
In this paper we present a parallel collision checking approach as an essential building block of a reactive online planning framework, that allows to continuously monitor the execution of planned trajectories against dynamic changes in the environment. The software is optimized for massively parallel hardware architectures, namely CUDA GPUs and offers constant runtime regardless of the occupancy density in the environment.
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