Publication | Open Access
Real-time replanning using 3D environment for humanoid robot
49
Citations
9
References
2011
Year
Unknown Venue
Robot KinematicsEngineeringField RoboticsDense SetTrajectory PlanningReal-time ComputationLegged RobotKinematicsRobot LearningComputational GeometryHumanoid RobotGeometric ModelingPath PlanningRobot BodyRobot ControlNatural SciencesAutomationHuman MovementRobotics
In this paper, we illustrate experimentally an original real-time replanning scheme and architecture for humanoid robot reactive walking. Based on a dense set of actions, our approach uses a large panel of the humanoid robot capabilities and is particularly well suited for 3D collision avoidance. Indeed A* approaches becomes difficult in such situation, thus the method demonstrated here relies on RRT. Combined with an approximation of the volume swept by the robot body while walking, our method is able to cope with 3D obstacles while maintaining real-time computation. We experimentally validate our approach on the robot HRP-2.
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