2011 · 49 citations · 9 references
ComputingComputer ScienceRobotics EngineeringHumanoid RoboticsMotion PlanningRoboticsCollision DetectionObstacle AvoidanceRobot Motion PlanningTrajectory GenerationHumanoid WalkingMotion Planning With Obstacle AvoidanceReactive LocomotionReactive Walking ControlReal-time ReplanningReplanningRobot Body ArchitectureRobot Path Planning
In this paper, we illustrate experimentally an original real-time replanning scheme and architecture for humanoid robot reactive walking. Based on a dense set of actions, our approach uses a large panel of the humanoid robot capabilities and is particularly well suited for 3D collision avoidance. Indeed A* approaches becomes difficult in such situation, thus the method demonstrated here relies on RRT. Combined with an approximation of the volume swept by the robot body while walking, our method is able to cope with 3D obstacles while maintaining real-time computation. We experimentally validate our approach on the robot HRP-2.
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Kenji Kaneko, Fumio Kanehiro, Shuuji Kajita et al. · 2004 · 750 citations
Engineering, Mechatronics Engineering, Robotics Engineering +17
Footstep Planning for the Honda ASIMO Humanoid
Joel Chestnutt, Meng Cheng Lau, German Cheung et al. · 2006 · 384 citations
Fast distance queries with rectangular swept sphere volumes
Eric Larsen, S. Gottschalk, Ming C. Lin et al. · 2002 · 277 citations