CAAI Transactions on Intelligence Technology · 2018 · 42 citations · 45 references
EngineeringComputer ScienceRobotics EngineeringArtificial IntelligenceMobile RoboticsRoboticsAutonomous NavigationMobile Robot ControlPolicy LearningReinforcement LearningRobot NavigationCompanion RobotsHuman-robot NavigationMobile Robot NavigationReinforcement Learning For NavigationShared Social NormsSocially Guided LearningTrust Region Policy OptimizationVelocity
In this study, the authors present the role playing learning scheme for a mobile robot to navigate socially with its human companion in populated environments. Neural networks (NNs) are constructed to parameterise a stochastic policy that directly maps sensory data collected by the robot to its velocity outputs, while respecting a set of social norms. An efficient simulative learning environment is built with maps and pedestrians trajectories collected from a number of real‐world crowd data sets. In each learning iteration, a robot equipped with the NN policy is created virtually in the learning environment to play itself as a companied pedestrian and navigate towards a goal in a socially concomitant manner. Thus, this process is called role playing learning, which is formulated under a reinforcement learning framework. The NN policy is optimised end‐to‐end using trust region policy optimisation, with consideration of the imperfectness of robot's sensor measurements. Simulative and experimental results are provided to demonstrate the efficacy and superiority of the proposed method.
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Sepp Hochreiter, Jürgen Schmidhuber · Neural Computation · 1997 · 98.1K citations
Simulating dynamical features of escape panic
Dirk Helbing, Illés J. Farkas, Tamás Vicsek · Nature · 2000 · 4.9K citations · Full text
Natural Sciences, Behavioral Sciences, Dynamical Systems +11
Social LSTM: Human Trajectory Prediction in Crowded Spaces
Alexandre Alahi, Kratarth Goel, Vignesh Ramanathan et al. · 2016 · 3.5K citations · Full text