2002 · 17 citations · 18 references
ComputingComputer ScienceRobotics EngineeringComputational GeometryGeometric ModelingRoboticsCollision AvoidanceCollision DetectionGeometry ProcessingIntersection DetectionShape AnalysisShape RepresentationCollision CheckingCollision ModelingHierarchical Collision DetectionNon-convex PolyhedraObjectsPolyhedral ModelingReal-world Application
Since collision detection is becoming a bottleneck for real-world applications involving increasingly complex geometries, more efficient ways of detecting collisions are called for. Hierarchies of detail based on spheres seem a powerful approach to overcome this problem. A representation for non-convex objects with curved surfaces is presented, which is independent of the number of features used for the polyhedral model of the object. A new algorithm for collision detection between many moving objects is described. Experiments with two different robots show the efficiency of the method.
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A fast algorithm for incremental distance calculation
Ming C. Lin, John Canny · 2002 · 474 citations
Efficient distance computation between non-convex objects
Sean Quinlan · 2002 · 390 citations
Interference detection among solids and surfaces
John W. Boyse · Communications of the ACM · 1979 · 265 citations · Full text