Geometry Processing

Geometry Processing is a computational discipline within computer graphics that focuses on the acquisition, representation, analysis, and manipulation of geometric data, distinguished by its emphasis on algorithms for processing three-dimensional shapes and their associated structures in real-time rendering and design scripting applications.

43.9K

Publications

2.8M

Citations

65.8K

Authors

7.2K

Institutions

Publications per year

2017–2026

7.8K

Authors

65.8K

  1. LG
    Leonidas Guibas

    Stanford University, United States

    168 publications · 38.4K citations

    74

    h-index

  2. DC
    Daniel Cohen‐Or

    Tel Aviv University, Israel

    144 publications · 18.9K citations

    70

    h-index

  3. LK
    Leif Kobbelt

    RWTH Aachen University, Germany

    124 publications · 11.1K citations

    58

    h-index

  4. DM
    Dinesh Manocha

    University of North Carolina at Chapel Hill, United States

    157 publications · 10.6K citations

    57

    h-index

  5. HZ
    Hao Zhang

    Simon Fraser University, Canada

    100 publications · 10.1K citations

    51

    h-index

1–5 of 65.8K

Venues

  1. ACM Transactions on Graphics

    TOG · 1.2K publications · 129K citations

    177

    h-index

  2. IEEE Transactions on Pattern Analysis and Machine Intelligence

    TPAMI · 751 publications · 156.3K citations

    157

    h-index

  3. International Journal of Computer Vision

    331 publications · 64.2K citations

    109

    h-index

  4. Computer Graphics Forum

    893 publications · 56.1K citations

    108

    h-index

  5. Computer-Aided Design

    1.2K publications · 62.6K citations

    108

    h-index

1–5