Publication | Closed Access
An evaluation of the RGB-D SLAM system
718
Citations
27
References
2012
Year
Unknown Venue
Microsoft KinectEngineering3D Pose EstimationField RoboticsMulti-view GeometryDense 3DLocalizationMapping3D Computer VisionImage AnalysisSimultaneous LocalizationRobot LearningComputational GeometryCartographyMachine VisionVision RoboticsVehicle LocalizationComputer ScienceComputer Vision3D VisionOdometryRgb-d Slam SystemExtended RealityRobotics
The authors propose an RGB‑D SLAM system for hand‑held Microsoft Kinect cameras and evaluate its performance on a diverse indoor dataset. The system simultaneously estimates the Kinect trajectory and builds a dense 3D model, assessing accuracy, robustness, and runtime using SIFT, SURF, and ORB feature descriptors. Experiments show the system robustly handles challenging indoor data, operates online, and is released as open‑source.
We present an approach to simultaneous localization and mapping (SLAM) for RGB-D cameras like the Microsoft Kinect. Our system concurrently estimates the trajectory of a hand-held Kinect and generates a dense 3D model of the environment. We present the key features of our approach and evaluate its performance thoroughly on a recently published dataset, including a large set of sequences of different scenes with varying camera speeds and illumination conditions. In particular, we evaluate the accuracy, robustness, and processing time for three different feature descriptors (SIFT, SURF, and ORB). The experiments demonstrate that our system can robustly deal with difficult data in common indoor scenarios while being fast enough for online operation. Our system is fully available as open-source.
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