The International Journal of Robotics Research · 2011 · 94 citations · 33 references
EngineeringAutonomous SystemsComputer ScienceMotion PlanningRobot LearningRoboticsGait GenerationLegged LocomotionLegged Robot ControlLegged RoboticsLocomotion LearningTerrain TraversalDynamic LocomotionGait LearningLearning-based LocomotionLegged Robot LocomotionLegged Robot NavigationLocomotion PlanningQuadruped ControlQuadruped Locomotion
Legged robots have the potential to navigate a wide variety of terrain that is inaccessible to wheeled vehicles. In this paper we consider the planning and control tasks of navigating a quadruped robot over challenging terrain, including terrain that it has not seen until run-time. We present a software architecture that makes use of both static and dynamic gaits, as well as specialized dynamic maneuvers, to accomplish this task. Throughout the paper we highlight two themes that have been central to our approach: (1) the prevalent use of learning algorithms, and (2) a focus on rapid recovery and replanning techniques; we present several novel methods and algorithms that we developed for the quadruped and that illustrate these two themes. We evaluate the performance of these different methods, and also present and discuss the performance of our system on the official Learning Locomotion tests.
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