International Journal of Electrical and Computer Engineering (IJECE) · 2018 · 22 citations · 0 references
EducationInstructionMathematics EducationElementary Mathematics EducationMathematics InstructionPedagogyGame-based LearningInteractive Learning EnvironmentsMathematics Education ApplicationsMathematics PedagogyMultimedia Instructional ContentMultimedia LearningDesign MethodologyGame-based Mathematics LearningGame-based Multimedia InstructionGamification In LearningGamified InteractionGamified LearningLife Cycle DevelopmentMathematics Learning Support
The purpose of this research is to combine multimedia elements and mathematics learning material to a mathematic learning interactive application. Research and design methodology that used is Game Development Life Cycle (GDLC) which consist of initiation, pre-production, production, testing and release. Content inside the game is made using gamification and expert system concept. The result of this research is an interactive learning game to support student to understand mathematic materials. The purpose of this application is to help student to learn mathematic in an interactive and interesting way, to deliver mathematic material easily.