Natalia Chandra is an author at Binus University specializing in user experience, education, and game design.
Top concepts
User ExperienceEducationEngineeringGame DesignDesignTechnologyGamificationCommunicationMobile ComputingMobile Marketing
Publications per year
2013–2019
5
5
Development of Escape Room Game using VR Technology
Dávid Dávid, Edwin Edwin, Edward Arman et al. · Procedia Computer Science · 2019 · 33 citations · Full text
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