Journal of STEM education · 2015 · 214 citations · 14 references
Open access
EducationMathematics EducationSecondary EducationAugmented Reality In EducationMathematics InstructionSecondary Mathematics EducationAugmented RealityAugmented Reality Mathematics EducationMathematics Education ApplicationsMathematics InterventionAugmented Reality InstructionEducational Augmented RealityEducational EffectivenessExperimental Study DesignExplorationMathematical PedagogyMathematics MotivationStudent Achievement Evidence
The purpose of the study was to assess student achievement and motivation during a high school augmented reality mathematics activity focused on dimensional analysis. Included in this article is a review of the literature on the use of augmented reality in mathematics and the combination of print with augmented reality, also known as interactive print. The design and development process of the interactive print document is described in detail. Participants in the quasi-experimental study included 61 students and measures included the IMMS Survey as well as pre, post, and delay post achievement tests. Findings support claims that technology use within a mathematics lesson increases student achievement and augmented reality enhances student motivation to learn mathematics. However, analyzing technologies impact on student conceptual or technical use of mathematics shows variance of degree emphasizing the need for continued exploration to determine technologies impact not only on overall mathematical achievement but also on the specific type of mathematical activity, technical or conceptual.
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Situated Cognition and the Culture of Learning
John Seely Brown, Allan Collins, Paul Duguid · Educational Researcher · 1989 · 13K citations · Full text
Current status, opportunities and challenges of augmented reality in education
Hsin‐Kai Wu, Silvia Wen‐Yu Lee, Hsin‐Yi Chang et al. · Computers & Education · 2012 · 2.5K citations