arXiv (Cornell University) · 2018 · 104 citations · 0 references
ComputingComputer ScienceComputer VisionRenderingRobot Vision3D ReconstructionImage SynthesisPhotorealistic RenderingScene ReconstructionScene UnderstandingVisual Slam3D Scene UnderstandingFurniture FunctionalityMulti-camera Visual SlamScene Reconstruction From ImagesScene RepresentationSynthetic ImagerySynthetic Interior Dataset Generation
Datasets have gained an enormous amount of popularity in the computer vision\ncommunity, from training and evaluation of Deep Learning-based methods to\nbenchmarking Simultaneous Localization and Mapping (SLAM). Without a doubt,\nsynthetic imagery bears a vast potential due to scalability in terms of amounts\nof data obtainable without tedious manual ground truth annotations or\nmeasurements. Here, we present a dataset with the aim of providing a higher\ndegree of photo-realism, larger scale, more variability as well as serving a\nwider range of purposes compared to existing datasets. Our dataset leverages\nthe availability of millions of professional interior designs and millions of\nproduction-level furniture and object assets -- all coming with fine geometric\ndetails and high-resolution texture. We render high-resolution and high\nframe-rate video sequences following realistic trajectories while supporting\nvarious camera types as well as providing inertial measurements. Together with\nthe release of the dataset, we will make executable program of our interactive\nsimulator software as well as our renderer available at\nhttps://interiornetdataset.github.io. To showcase the usability and uniqueness\nof our dataset, we show benchmarking results of both sparse and dense SLAM\nalgorithms.\n