International Journal of Human Capital and Information Technology Professionals · 2016 · 47 citations · 39 references
EducationEducational TechnologyForeign LanguagesLanguage EducationSecond Language EducationSecond Language LearningGame-based LearningInteractive Learning EnvironmentsLanguage LearningLanguage Learning ApplicationsMobile LearningMobile-assisted Language LearningForeign Language InstructionForeign Language PedagogyInteractive Language LearningMobile Learning EnvironmentsUbiquitous Language LearningUbiquitous Learning
With increasing globalization, foreign language skills have become one of the main requirements when applying for a job in leading ICT companies. Due to their ubiquity and multi-functionality, mobile devices allow teachers to provide technology-friendly students with highly dynamic learning contents in line with their lifestyle. Unfortunately, most of the available APPs still support a mainly one-way interaction (teacher to learner or computer-client interaction). The authors have designed an APP based on a highly interactive, ubiquitous and constructive learning approach. The current paper illustrates firstly how the APP has helped learners to get actively involved in their own learning process sharing and assessing their foreign language knowledge. And secondly, how students' logs can be used to automate the assessment of different skills such as the ability to explain terms in a foreign language or to assess definitions created by other game players.
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The Input Hypothesis: Issues and Implications
Kevin R. Gregg, Stephen Krashen · TESOL Quarterly · 1986 · 3.1K citations
Learning analytics and educational data mining
George Siemens, Ryan S. Baker · 2012 · 969 citations