2013 · 84 citations · 17 references
EngineeringDepth Map3D Computer VisionImage AnalysisComputational GeometryRecent AdvancesGeometric ModelingMachine VisionMedical Image ComputingVolume RenderingComputer VisionIndoor Environments3D VisionNatural SciencesComputer Stereo VisionBiomedical ImagingExtended RealityPatch Volumes3D ReconstructionMulti-view Geometry
Recent advances have allowed for the creation of dense, accurate 3D maps of indoor environments using RGB-D cameras. Some techniques are able to create large-scale maps, while others focus on accurate details using GPU-accelerated volumetric representations. In this work we describe patch volumes, a novel multiple-volume representation which enables the creation of globally consistent maps of indoor environments beyond the capabilities of previous high-accuracy volumetric representations.
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Marching cubes: A high resolution 3D surface construction algorithm
William E. Lorensen, H. E. Cline · 1987 · 10.1K citations · Full text
KinectFusion: Real-time dense surface mapping and tracking
Richard A. Newcombe, Andrew Fitzgibbon, Shahram Izadi et al. · 2011 · 3.9K citations
Geometric Modeling, Accurate Real-time Mapping, Machine Vision +15