Volume Rendering

Volume Rendering is a rendering technique within the field of volume visualization that generates two-dimensional images from three-dimensional volumetric data by computing the optical properties of a medium sampled on a regular or irregular grid, distinguishing it from surface-based rendering methods through its direct visualization of internal structures without explicit geometric extraction.

2.6K

Publications

155.2K

Citations

5.3K

Authors

1.3K

Institutions

Publications per year

2017–2026

387

Authors

5.3K

  1. KM
    Kwan‐Liu Ma

    University of California, Davis, United States

    70 publications · 3K citations

    33

    h-index

  2. TE
    Thomas Ertl

    University of Stuttgart, Germany

    71 publications · 4K citations

    32

    h-index

  3. AK
    Arie Kaufman

    Stony Brook University, United States

    71 publications · 3.5K citations

    31

    h-index

  4. CH
    Charles Hansen

    University of Utah, United States

    38 publications · 3.4K citations

    28

    h-index

  5. DS
    David S. Ebert

    Purdue University West Lafayette, United States

    41 publications · 1.7K citations

    24

    h-index

1–5 of 5.3K

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 261 publications · 16K citations

    71

    h-index

  2. ACM Transactions on Graphics

    TOG · 101 publications · 8.3K citations

    53

    h-index

  3. Computer Graphics Forum

    142 publications · 5.9K citations

    43

    h-index

  4. IEEE Computer Graphics and Applications

    51 publications · 6.2K citations

    31

    h-index

  5. IEEE Visualization

    Conference · 47 publications · 1.8K citations

    27

    h-index

1–5