Isosurface Rendering

Isosurface Rendering is a volume rendering technique that generates a two-dimensional visualization of a three-dimensional scalar field by extracting and rendering surfaces of constant value, or isosurfaces, from volumetric data.

145

Publications

8.8K

Citations

339

Authors

124

Institutions

Publications per year

2017–2026

9

Authors

339

  1. CH
    Charles Hansen

    University of Utah, United States

    6 publications · 584 citations

    6

    h-index

  2. HC
    Hamish Carr

    University of Leeds, United Kingdom

    6 publications · 303 citations

    6

    h-index

  3. KI
    Kenneth I. Joy

    University of California, Davis, United States

    5 publications · 176 citations

    5

    h-index

  4. AK
    Aaron Knoll

    University of Utah, United States

    5 publications · 168 citations

    5

    h-index

  5. VP
    Valerio Pascucci

    Lawrence Livermore National Laboratory, United States

    5 publications · 147 citations

    5

    h-index

1–5 of 339

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 25 publications · 1.1K citations

    20

    h-index

  2. Computer Graphics Forum

    7 publications · 437 citations

    7

    h-index

  3. Eurographics

    Repository · 5 publications · 139 citations

    5

    h-index

  4. Computers & Graphics

    4 publications · 216 citations

    4

    h-index

  5. 4

    h-index

1–5