Gradient-based Shading
Gradient-Based Shading is a volume rendering technique that computes surface-like lighting effects by differentiating intensity values to estimate local structures, distinguishing itself through the use of gradient magnitude and direction to modulate shading and enhance depth perception in volumetric data.
25
Publications
2K
Citations
76
Authors
29
Institutions
Publications per year
2017–2026
2
25
Investigation of medical 3D-rendering algorithms
U. Tiede, K. H. Hoehne, M. Bomans et al. · IEEE Computer Graphics and Applications · 1990 · 261 citations
A model for volume lighting and modeling
Joe Kniss, Simon Premože, Charles Hansen et al. · IEEE Transactions on Visualization and Computer Graphics · 2003 · 160 citations
1–5 of 25
76
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h-index
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Friedrich-Alexander-Universität Erlangen-Nürnberg, Germany
2 publications · 72 citations
2
h-index
2
h-index
2
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1–5 of 76
29
University of Münster
Münster, Germany
3 h-index
3 publications
157 citations
University of California, Davis
Davis, United States
3 h-index
7 publications
269 citations
Eppendorf (Germany)
Wesseling, Germany
2 h-index
10 publications
1.7K citations
University of Utah
Salt Lake City, United States
2 h-index
5 publications
663 citations
Universität Hamburg
Hamburg, Germany
2 h-index
10 publications
1.7K citations
The Ohio State University
Columbus, United States
2 h-index
5 publications
305 citations
University Medical Center Hamburg-Eppendorf
Hamburg, Germany
2 h-index
10 publications
1.7K citations
University of California, Santa Cruz
Santa Cruz, United States
2 h-index
3 publications
435 citations
1–8 of 29
TVCG · 3 publications · 258 citations
3
h-index
2 publications · 274 citations
2
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2 publications · 303 citations
2
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Repository · 1 publications · 26 citations
1
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1 publications · 16 citations
1
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1–5