Gpu Volume Rendering

GPU Volume Rendering is a method of scientific volume visualization that leverages the parallel processing capabilities of graphics processing units to accelerate the rendering of three-dimensional scalar fields into two-dimensional images through direct volume rendering techniques.

189

Publications

7.6K

Citations

467

Authors

185

Institutions

Publications per year

2017–2026

15

Authors

467

  1. TE
    Thomas Ertl

    University of Stuttgart, Germany

    9 publications · 485 citations

    9

    h-index

  2. RW
    Rüdiger Westermann

    Technical University of Munich, Germany

    8 publications · 351 citations

    8

    h-index

  3. TR
    Timo Ropinski

    University of Münster, Germany

    7 publications · 226 citations

    7

    h-index

  4. MH
    Markus Hadwiger

    King Abdullah University of Science and Technology, Saudi Arabia

    7 publications · 526 citations

    7

    h-index

  5. KM
    Klaus Mueller

    Stony Brook University, United States

    6 publications · 264 citations

    6

    h-index

1–5 of 467

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 34 publications · 2K citations

    25

    h-index

  2. Computer Graphics Forum

    16 publications · 493 citations

    12

    h-index

  3. Eurographics

    Repository · 10 publications · 189 citations

    10

    h-index

  4. ACM Transactions on Graphics

    TOG · 4 publications · 227 citations

    4

    h-index

  5. Computers & Graphics

    4 publications · 375 citations

    4

    h-index

1–5