Applied Sciences · 2021 · 32 citations · 29 references
Haptic FeedbackEngineeringCultural HeritageHaptic TechnologyKinesiologyLocomotion SimulationVirtual RealityImmersive Technology3D User InteractionKinematicsDanceArt HistoryUser ExperienceMulti-user VrAugmented RealityDetailed 3DPhysically Based AnimationVirtual WorldsVirtual SpaceHuman-computer InteractionHuman MovementArtsMotion Graphics
Virtual reality (VR) and 3D modeling technologies have become increasingly powerful tools for multiple fields, such as education, architecture, and cultural heritage. Museums are no longer places for only placing and exhibiting collections and artworks. They use such technologies to offer a new way of communicating art and history with their visitors. In this paper, we present the initial results of a proposed workflow towards highlighting and interpreting a historic event with the use of an immersive and interactive VR experience and the utilization of multiple senses of the user. Using a treadmill for navigating and haptic gloves for interacting with the environment, combined with the detailed 3D models, deepens the sense of immersion. The results of our study show that engaging multiple senses and visual manipulation in an immersive 3D environment can effectively enhance the perception of visual realism and evoke a stronger sense of presence, amplifying the educational and informative experience in a museum.
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Mel Slater, Martin Usoh, Anthony Steed · ACM Transactions on Computer-Human Interaction · 1995 · 696 citations
Experiencing immersive virtual reality in museums
Hyunae Lee, Timothy Jung, M. Claudia tom Dieck et al. · Information & Management · 2019 · 428 citations