3D User Interaction

3D User Interaction is a subfield of human–computer interaction that focuses on the design, implementation, and evaluation of techniques enabling users to manipulate and navigate digital environments in three-dimensional space through direct, spatially aware input and output modalities.

688

Publications

30.6K

Citations

1.8K

Authors

536

Institutions

Publications per year

2017–2026

119

Authors

1.8K

  1. DA
    Doug A. Bowman

    Virginia Tech, United States

    18 publications · 2.1K citations

    16

    h-index

  2. MH
    Martin Hachet

    Laboratoire Bordelais de Recherche en Informatique, France

    16 publications · 650 citations

    13

    h-index

  3. WS
    Wolfgang Stuerzlinger

    Simon Fraser University, Canada

    13 publications · 653 citations

    12

    h-index

  4. JJ
    Joseph J. LaViola

    University of Central Florida, United States

    15 publications · 857 citations

    12

    h-index

  5. TH
    Tobias Höllerer

    University of California, Santa Barbara, United States

    9 publications · 367 citations

    9

    h-index

1–5 of 1.8K

Venues

  1. IEEE Computer Graphics and Applications

    17 publications · 802 citations

    14

    h-index

  2. Computer-Aided Design and Applications

    11 publications · 431 citations

    11

    h-index

  3. 11

    h-index

  4. 7

    h-index

  5. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 6 publications · 389 citations

    6

    h-index

1–5