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Augmented reality technologies to promote STEM learning

25

Citations

11

References

2018

Year

Abstract

This paper aims to present a preliminary study about the design and implementation of an augmented reality astronomy mobile game in an informal learning context. With a qualitative methodology and an interpretative approach, we conclude that this strategy is efficient to capture children's attention and promotes learning of interdisciplinary subject matters such as astronomy.

References

YearCitations

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