Concepedia

Publication | Open Access

Active‐Constructive‐Interactive: A Conceptual Framework for Differentiating Learning Activities

1.5K

Citations

79

References

2009

Year

TLDR

Active, constructive, and interactive are widely used learning‑activity terms, yet the literature lacks clear definitions, distinctions, and links to processes or outcomes. The authors present a framework that distinguishes these terms by observable activities and underlying learning processes, and proposes a testable hierarchy of effectiveness. The framework specifies distinct overt activities for each type, offers coding guidelines, and cites literature evidence supporting the proposed hierarchy. Evidence from cited studies supports the hypothesis that interactive activities outperform constructive, which outperform active, which outperform passive learning, and that underlying processes clarify interpretation.

Abstract

Abstract Active, constructive, and interactive are terms that are commonly used in the cognitive and learning sciences. They describe activities that can be undertaken by learners. However, the literature is actually not explicit about how these terms can be defined; whether they are distinct; and whether they refer to overt manifestations, learning processes, or learning outcomes. Thus, a framework is provided here that offers a way to differentiate active, constructive, and interactive in terms of observable overt activities and underlying learning processes. The framework generates a testable hypothesis for learning: that interactive activities are most likely to be better than constructive activities, which in turn might be better than active activities, which are better than being passive. Studies from the literature are cited to provide evidence in support of this hypothesis. Moreover, postulating underlying learning processes allows us to interpret evidence in the literature more accurately. Specifying distinct overt activities for active, constructive , and interactive also offers suggestions for how learning activities can be coded and how each kind of activity might be elicited.

References

YearCitations

1997

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1973

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1989

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1989

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