2014 · 38 citations · 22 references
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EducationDesignEducational TechnologyCreative Problem SolvingInstructional DesignPedagogyEducational Game DesignGame-based LearningVirtual WorldsConceptual Model DevelopmentExploratory Case StudyObjectsPedagogical EffectivenessPedagogical ModelsPuzzle GamesTechnology-enhanced InstructionUser Study Evaluation
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HARNESSING THE POWER OF GAMES IN EDUCATION
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