ITI ... · 2007 · 49 citations · 11 references
EducationInstructionTeachingGeometry EducationPedagogyProblem-based LearningEducational Game DesignGame PlayingGame-based LearningProblem-based Learning DesignProblem-solving ModelProblem-solving StrategiesInstructional GamesPlayer ModelingProblem-based Learning GamesProblem-solving In GamesStudent Learning Process Modeling
The main aim of this paper is to evaluate the problem-based gaming model that tries to explain the learning process in educational games. The model was studied through Geometry game aimed for preschool pupils (N=24). The game relays on learning by teaching approach and involves Al-engine modeling the human concept learning structures. The qualitative analyses methods were used to explore participants learning processes and gaming strategies. The results indicated that the model describes well the problem-based gaming process in which the reflection phase seems to be a vital factor. Furthermore, the changes in playing strategies were found to enhance learning.
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John Dewey · The Educational Forum · 1986 · 13.4K citations · Full text
Arthur Katuna, John Dewey, Franz Schneider et al. · American Sociological Review · 1938 · 7K citations
The Psychology of Everyday Things
Dominic W. Massaro, Donald A. Norman · The American Journal of Psychology · 1990 · 3.5K citations