Player Modeling

Player Modeling is a computational framework within educational game design that characterizes individual learners' cognitive, behavioral, and affective states during gameplay to dynamically inform adaptive interventions.

399

Publications

18.1K

Citations

968

Authors

379

Institutions

Publications per year

2017–2026

134

Authors

968

  1. GN
    Georgios N. Yannakakis

    IT University of Copenhagen, Denmark

    20 publications · 1.6K citations

    17

    h-index

  2. JT
    Julian Togelius

    New York University, United States

    14 publications · 1.3K citations

    13

    h-index

  3. SO
    Santiago Ontañón

    Drexel University, United States

    9 publications · 219 citations

    9

    h-index

  4. JR
    Jonathan Rowe

    North Carolina State University, United States

    8 publications · 253 citations

    8

    h-index

  5. AL
    Antonios Liapis

    University of Malta, Malta

    8 publications · 181 citations

    8

    h-index

1–5 of 968

Venues

  1. 19

    h-index

  2. 11

    h-index

  3. Entertainment Computing

    10 publications · 376 citations

    10

    h-index

  4. IEEE Transactions on Games

    TG · 7 publications · 127 citations

    7

    h-index

  5. arXiv (Cornell University)

    Repository · 4 publications · 74 citations

    4

    h-index

1–5