Teaching of Psychology · 2013 · 18 citations · 20 references
EducationInstructionTeachingInstruction In Higher EducationInstructional DesignPedagogyEducational Game DesignFactorial DesignsGame-based LearningInstructional StrategiesVideo Game StudiesVideo-based InstructionContent Knowledge AssessmentsDigital Game-based LearningGame Design For LearningGame PlayGame-based Science LearningInstructional GamesResearch Methods EducationUnbalanced Factorial Designs
This study tested the effectiveness of video game use for instruction of factorial designs in a research methods course. Students designed and conducted a mini study, playing Dance, Dance, Revolution, using video game scores as the dependent variable. A mixed-design analysis of variance revealed a significantly greater increase from pretest to posttest in content knowledge in the Wii activity condition compared to lecture-only and no-content control conditions. Implementing this nontraditional teaching method engaged students and increased knowledge of factorial designs in a research method course.
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Video Games and the Future of Learning
David Williamson Shaffer, Kurt R. Squire, Richard Halverson et al. · Phi Delta Kappan · 2005 · 1.1K citations
Methods in behavioral research
Vicky Rippere · Behaviour Research and Therapy · 1979 · 543 citations