International Journal of Game-Based Learning · 2013 · 26 citations · 24 references
EducationComputer ScienceEducational TechnologyNew Product DevelopmentPlay-based LearningTest DevelopmentEducational Game DesignGame PlayingGame-based LearningRapid PrototypingVideo Game StudiesVirtual PrototypingGame Design For LearningGame PlayGame PlaytestingPrototypingRapid Prototyping Workflows
This paper describes the process of rapid iterative prototyping used by a research team developing a training video game for the Sirius program funded by the Intelligence Advanced Research Projects Activity (IARPA). Described are three stages of development, including a paper prototype, and builds for alpha and beta testing. Game development is documented, and the process of playtesting is reviewed with a focus on the challenges and lessons-learned. Advances made in the development of the game through the playtesting process are discussed along with implications of the rapid iterative prototyping approach.
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The heuristic-systematic model in its broader context.
Serena Chen, Shelly Chaiken · 1999 · 878 citations
Nursing, Psychology, Systematics +5