Game Playtesting
Game Playtesting is an empirical evaluation method within the academic study of Games with Rules that systematically involves real players to identify design flaws, assess gameplay mechanics, and refine rule structures through iterative observation and analysis.
110
Publications
5.1K
Citations
350
Authors
127
Institutions
Publications per year
2017–2026
42
Variants
Playtesting
Parents
110
350
8
h-index
5
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1–5 of 350
127

IT University of Copenhagen
Copenhagen, Denmark
7 h-index
11 publications
1.1K citations
New York University
New York, United States
7 h-index
14 publications
375 citations
Ontario Tech University
Oshawa, Canada
5 h-index
10 publications
253 citations
Georgia Institute of Technology
Atlanta, United States
5 h-index
12 publications
306 citations
University of California, Santa Cruz
Santa Cruz, United States
5 h-index
13 publications
457 citations
University of Malta
Msida, Malta
4 h-index
6 publications
130 citations
Eindhoven University of Technology
Eindhoven, The Netherlands
3 h-index
3 publications
82 citations
Carnegie Mellon University
Pittsburgh, United States
3 h-index
6 publications
187 citations
1–8 of 127
10 publications · 324 citations
10
h-index
TG · 4 publications · 78 citations
4
h-index
S&G · 2 publications · 43 citations
2
h-index
HFES · 2 publications · 375 citations
2
h-index
Repository · 2 publications · 57 citations
2
h-index
1–5