ELT Journal · 1988 · 18 citations · 0 references
EducationEducational TechnologyEnglishLanguage AcquisitionLanguage EducationVocabulary DevelopmentGame-based LearningLanguage LearningSecond Language AcquisitionVocabulary AcquisitionVocabulary InstructionWord Learning StrategiesDigital Game-based LearningForeign Language PedagogyGame PlayInstructional GamesPlay-based Language DevelopmentPlay-based Language InterventionPlay-based Language LearningPlay-based Learning Environments
This article reports on the design and results of an experiment the aim of which was to test the effects of playing with computer games on the learning of English vocabulary by young, elementary-level, Swedish-speaking children. The article also discusses the role of computer games as teaching aids in the foreign-language classroom.