2006 · 11 citations · 9 references
ComputingComputer ScienceAlgorithmsComputational GeometryGeometric ModelingCurve InterpolationPath SmoothingComputational EfficiencyPath InterpolationSmoothingSmoothing TechniquesStorage Space AllocationStorage Space OptimizationVirtual Environment Traversal
We present an anytime fast deterministic greedy method for smoothing piecewise linear paths consisting of connected linear segments by incrementally removing path points. First, points with only a small influence on path geometry are removed, i.e. aligned or nearly aligned points. Due to the removal of less important path points, the high computational and storage space requirements of the paths are reduced and traversal of the path is accelerated. Our algorithm can be used in the most diverse applications, i.e. sweeping, path finding or programming-by-demonstration in a virtual environment
9
Rapidly-exploring random trees : a new tool for path planning
Steven M. LaValle · 1998 · 3.6K citations
Elastic bands: connecting path planning and control
Sean Quinlan, Oussama Khatib · 2002 · 797 citations
A randomized roadmap method for path and manipulation planning
Nancy M. Amato, You Wu · 2002 · 372 citations