ACM Transactions on Graphics · 2013 · 95 citations · 24 references
EngineeringComputer SciencePhysicsGraspingRobot ControlRoboticsDexterous ManipulationGrasping KinematicsManipulation ControlMotion CaptureObject ManipulationRobot ManipulationInterface PerformanceKinematic MotionManipulation SimulationMotion Data SynthesisPerformance Interface DesignPhysics-based Motion CapturePhysics-based SimulationRobust Grasp Synthesis
This paper presents a robust physics-based motion control system for realtime synthesis of human grasping. Given an object to be grasped, our system automatically computes physics-based motion control that advances the simulation to achieve realistic manipulation with the object. Our solution leverages prerecorded motion data and physics-based simulation for human grasping. We first introduce a data-driven synthesis algorithm that utilizes large sets of prerecorded motion data to generate realistic motions for human grasping. Next, we present an online physics-based motion control algorithm to transform the synthesized kinematic motion into a physically realistic one. In addition, we develop a performance interface for human grasping that allows the user to act out the desired grasping motion in front of a single Kinect camera. We demonstrate the power of our approach by generating physics-based motion control for grasping objects with different properties such as shapes, weights, spatial orientations, and frictions. We show our physics-based motion control for human grasping is robust to external perturbations and changes in physical quantities.
24
Neural networks for pattern recognition
Choice Reviews Online · 1994 · 18.7K citations
British Machine Vision Conference 2000
Majid Mirmehdi · Image and Vision Computing · 2002 · 716 citations
Automatic grasp planning using shape primitives
Andrew Miller, Steffen Knoop, Henrik I. Christensen et al. · 2004 · 715 citations · Full text