Learning-based Gait Generation

Learning-Based Gait Generation is a computational framework within gait generation that employs machine learning models to autonomously acquire and optimize locomotion patterns from data, distinguishing it from rule-based or analytical approaches by its reliance on learned representations rather than explicit programming.

81

Publications

3.2K

Citations

225

Authors

106

Institutions

Publications per year

2017–2026

33

Authors

225

  1. GB
    Gary B. Parker

    Connecticut College, United States

    5 publications · 98 citations

    5

    h-index

  2. SH
    Sang-Ho Hyon

    Ritsumeikan University, Japan

    3 publications · 44 citations

    3

    h-index

  3. SS
    Satoshi Satoh

    Nagoya University, Japan

    3 publications · 44 citations

    3

    h-index

  4. YF
    Yuan F. Zheng

    The Ohio State University, United States

    3 publications · 91 citations

    3

    h-index

  5. JJ
    Jih‐Gau Juang

    National Taiwan Ocean University, Taiwan

    3 publications · 129 citations

    3

    h-index

1–5 of 225

Venues

  1. Neurocomputing

    3 publications · 90 citations

    4

    h-index

  2. Journal of Biomechanics

    3 publications · 198 citations

    3

    h-index

  3. 3

    h-index

  4. IEEE Robotics and Automation Letters

    3 publications · 135 citations

    3

    h-index

  5. Multimedia Tools and Applications

    1 publications · 63 citations

    2

    h-index

1–5