2019 · 22 citations · 6 references
EducationEducational TechnologyAugmented Reality In EducationCreative CodingUser Experience DesignAugmented RealityImmersive Learning EnvironmentsMixed RealityAugmented Reality InstructionEducational Augmented RealityMixed Reality EnvironmentsMixed Reality GamingMixed Reality In EducationMixed Reality InteractionMixed Reality Learning Environments
We present our ongoing investigation into leveraging mixed reality (MR) to help students learn coding more easily and with more fun. We have developed an MR coding learning platform using Apple's ARKit 2 on iOS, with a physical user-configurable coding game board. Our approach could provide major benefits over conventional augmented reality (AR) approaches for learning coding and debugging: (1) allowing teachers to tailor the platform to their instructional needs, and spark creativity and engagement among students in designing programming problems that interest them; (2) enabling students to physically interact with a program, concretizing coding errors and providing real-time visual feedback to aid students' program understanding and reduce cognitive load. We present our preliminary results that uses ARKit's image tracking and object detection to enable core mixed-reality interaction capabilities on our platform.
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Current status, opportunities and challenges of augmented reality in education
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Murat Akçayır, Gökçe Akçayır, Hüseyin Miraç Pektaş et al. · Computers in Human Behavior · 2015 · 543 citations
Principles of a debugging-first puzzle game for computing education
Michael J. Lee, Faezeh Bahmani, Irwin Kwan et al. · 2014 · 115 citations
Education, Instruction, Teaching +16