Mixed Reality Environments
Mixed Reality Environments is a type of immersive environment that integrates real-world and virtual elements within a single interactive space, distinguished by the dynamic alignment and spatial coexistence of physical and digital objects enabling real-time user interaction with both realms simultaneously.
856
Publications
44K
Citations
2.9K
Authors
873
Institutions
Publications per year
2017–2026
525
Parents
856
Paul Milgram, Haruo Takemura, Akira Utsumi et al. · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 1995 · 2.3K citations
Augmented Reality: A class of displays on the reality-virtuality continuum.
Paul Milgram, Haruo Takemura, Akira Utsumi et al. · 1994 · 757 citations
Maximilian Speicher, Brian D. Hall, Michael Nebeling · 2019 · 632 citations
Arts, Design, Interaction Design +16
1–5 of 856
2.9K
20
h-index
11
h-index
10
h-index
9
h-index
7
h-index
1–5 of 2.9K
873

University of South Australia
Adelaide, Australia
18 h-index
60 publications
2.8K citations
Arizona State University
Tempe, United States
17 h-index
57 publications
4.5K citations
Technical University of Munich
Munich, Germany
11 h-index
35 publications
1.1K citations

University of Nottingham
Nottingham, United Kingdom
11 h-index
45 publications
3.9K citations
The University of Tokyo
Tokyo, Japan
11 h-index
38 publications
937 citations
National University of Singapore
Singapore, Singapore
11 h-index
30 publications
1.1K citations
Virginia Tech
Blacksburg, United States
10 h-index
28 publications
1.1K citations

University of Glasgow
Glasgow, United Kingdom
10 h-index
27 publications
1.6K citations
1–8 of 873
TVCG · 23 publications · 986 citations
20
h-index
10 publications · 428 citations
10
h-index
10 publications · 2.8K citations
10
h-index
10 publications · 614 citations
10
h-index
9 publications · 474 citations
9
h-index
1–5