IEEE Transactions on Signal Processing · 2017 · 183 citations · 65 references
ComputingComputer ScienceVisualizationComputational GeometryComputer VisionScientific Visualization3D ReconstructionPoint Cloud ProcessingResampling MethodsResampling TechniquesShape RepresentationSurface ReconstructionFilter BanksPoint Cloud Feature ExtractionPoint Cloud FeaturesPoint Cloud ReconstructionReconstruction Error AnalysisSurface Feature Extraction
To reduce the cost of storing, processing, and visualizing a large-scale point cloud, we propose a randomized resampling strategy that selects a representative subset of points while preserving application-dependent features. The strategy is based on graphs, which can represent underlying surfaces and lend themselves well to efficient computation. We use a general feature-extraction operator to represent application-dependent features and propose a general reconstruction error to evaluate the quality of resampling; by minimizing the error, we obtain a general form of optimal resampling distribution. The proposed resampling distribution is guaranteed to be shift-, rotation- and scale-invariant in the three-dimensional space. We then specify the feature-extraction operator to be a graph filter and study specific resampling strategies based on all-pass, low-pass, high-pass graph filtering and graph filter banks. We validate the proposed methods on three applications: Large-scale visualization, accurate registration, and robust shape modeling demonstrating the effectiveness and efficiency of the proposed resampling methods.
65
3D is here: Point Cloud Library (PCL)
Radu Bogdan Rusu, Steve Cousins · 2011 · 4.8K citations
David I Shuman, Sunil K. Narang, Pascal Frossard et al. · IEEE Signal Processing Magazine · 2013 · 4.4K citations · Full text
OctoMap: an efficient probabilistic 3D mapping framework based on octrees
Armin Hornung, Kai M. Wurm, Maren Bennewitz et al. · Autonomous Robots · 2013 · 2.8K citations