Journal of theoretical and applied electronic commerce research · 2009 · 11 citations · 14 references
BusinessInformation SystemsManagement Information SystemsE-commerce SystemsGame TheoryInformation Systems StrategyBehavioral Game TheoryDigital Business StrategyE-commerce ManagementE-commerce StrategyStakeholder TheoryTechnology AdoptionAdoption ProcessAdoption StudiesE-commerce AdoptionOrganizational Technology AdoptionPower Under Unequal AllocationStakeholder PowerStakeholder Power RelationsTechnology Adoption In Organizations
The likelihood that one organization can pressure the e-business adoption practices of other organizations depends on two conditions: there must be sufficient power difference between the organizations; and the ebusiness process benefit must be sensitive to the number of adopters. Given these two conditions, the powerful organization can use their power advantage to control adopter numbers through urging or suppressing adoption by others. Examples from practice are provided, a theoretical framework capturing the three dimensional nature of e-business adoption influence is developed, and Game Theory is used to explore the range of possible outcomes when pressure to adopt is brought to bear between organizations of unequal power.
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Stewart Clegg, David Courpasson, Nelson Phillips · 2006 · 927 citations · Full text
The right game: Use game theory to shape strategy
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Shengkai Zhang, Yadong Zhang · Science Bulletin · 2003 · 512 citations