ArchitectureDesign3D ModelingComputer-aided DesignInteractive DesignDirect Manipulation InterfacesInteractive Design InterfacesInteractive Design ToolsInterface DesignTangible User Interfaces3D Direct Manipulation3D Model Interaction3D User Interaction3D User Interface DesignGraphical User InterfacesInteractive 3D ModelingInteractive Solid ModelingInteractive Tangible Objects
We present CUBIK, a bi-directional tangible modeling interface used to aid architects and designers in the process of creating and manipulating 3D models with the computer. CUBIK consists of a wire frame cube structure and an interactive virtual cube as its user interfaces. When activated users can manipulate a 3D model from either interface physically or virtually. Any one interface can change its configuration according to manipulations from the other interface, enabling designers to directly assemble and manipulate tangible objects as an aid in designing 3D models. This can improve the interaction between designers and computer-aided design systems.
6
Hiroshi Ishii, Brygg Ullmer · 1997 · 3.8K citations
Arts, Computer Science, Media Arts +17
Tangible interaction + graphical interpretation
David Anderson, Jonathan S. Yedidia, James Frankel et al. · 2000 · 157 citations · Full text
Real-time 3D interaction with ActiveCube
Yoshifumi Kitamura, Yuichi Itoh, Fumio Kishino · 2001 · 83 citations
Robert Aish · Computer-Aided Design · 1979 · 76 citations