Interactive Solid Modeling

Interactive Solid Modeling is a method within the field of Constructive Solid Geometry that enables real-time manipulation and composition of solid objects through direct user interaction, distinguished by its emphasis on immediate visual feedback and iterative geometric construction.

231

Publications

11.6K

Citations

480

Authors

179

Institutions

Publications per year

2017–2026

20

Authors

480

  1. TI
    Takeo Igarashi

    The University of Tokyo, Japan

    10 publications · 477 citations

    10

    h-index

  2. HQ
    Hong Qin

    Stony Brook University, United States

    9 publications · 432 citations

    9

    h-index

  3. BW
    Brian Wyvill

    University of Calgary, Canada

    7 publications · 542 citations

    7

    h-index

  4. RS
    Ryan Schmidt

    University of Toronto, Canada

    6 publications · 366 citations

    6

    h-index

  5. MA
    Maneesh Agrawala

    University of California, Berkeley, United States

    5 publications · 250 citations

    5

    h-index

1–5 of 480

Venues

  1. ACM Transactions on Graphics

    TOG · 28 publications · 2.6K citations

    23

    h-index

  2. IEEE Computer Graphics and Applications

    8 publications · 558 citations

    8

    h-index

  3. ACM SIGGRAPH Computer Graphics

    7 publications · 349 citations

    7

    h-index

  4. Computer-Aided Design

    7 publications · 204 citations

    7

    h-index

  5. The Visual Computer

    7 publications · 160 citations

    7

    h-index

1–5