Interactive 3D Modeling

Interactive 3D Modeling is a computational method within interactive generative systems that enables real-time, user-in-the-loop creation, manipulation, and refinement of three-dimensional geometric representations through direct or indirect input, distinguishing it from automated or batch-mode 3D modeling techniques by its emphasis on human agency and iterative feedback.

726

Publications

42.9K

Citations

2K

Authors

669

Institutions

Publications per year

2017–2026

150

Authors

2K

  1. TI
    Takeo Igarashi

    The University of Tokyo, Japan

    14 publications · 2.3K citations

    12

    h-index

  2. MA
    Maneesh Agrawala

    University of California, Berkeley, United States

    10 publications · 782 citations

    10

    h-index

  3. JF
    John F. Hughes

    Brown University, United States

    10 publications · 1.2K citations

    10

    h-index

  4. DM
    Dinesh Manocha

    University of North Carolina at Chapel Hill, United States

    8 publications · 570 citations

    8

    h-index

  5. DS
    David Salesin

    University of Washington, United States

    8 publications · 615 citations

    8

    h-index

1–5 of 2K

Venues

  1. ACM Transactions on Graphics

    TOG · 45 publications · 4.4K citations

    36

    h-index

  2. Computer Graphics Forum

    22 publications · 876 citations

    17

    h-index

  3. IEEE Computer Graphics and Applications

    14 publications · 911 citations

    12

    h-index

  4. Computer-Aided Design and Applications

    11 publications · 424 citations

    11

    h-index

  5. The Visual Computer

    10 publications · 241 citations

    10

    h-index

1–5