3D Direct Manipulation

3D Direct Manipulation is a direct manipulation interface technique that enables users to interact with three-dimensional digital objects through real-time, spatially congruent actions, distinguished by its support for six degrees of freedom in user input and immediate visual feedback within a volumetric, immersive or stereoscopic environment.

93

Publications

5.5K

Citations

273

Authors

123

Institutions

Publications per year

2017–2026

19

Authors

273

  1. RB
    Ravin Balakrishnan

    University of Toronto, Canada

    5 publications · 444 citations

    5

    h-index

  2. DW
    Daniel Wigdor

    University of Toronto, Canada

    3 publications · 202 citations

    3

    h-index

  3. JL
    Jinha Lee

    University of Tennessee at Knoxville, United States

    3 publications · 107 citations

    3

    h-index

  4. TG
    Tovi Grossman

    Autodesk (Canada), Canada

    3 publications · 202 citations

    3

    h-index

  5. AS
    Abigail Sellen

    Microsoft Research (United Kingdom), United Kingdom

    2 publications · 450 citations

    2

    h-index

1–5 of 273

Venues

  1. Computer-Aided Design and Applications

    8 publications · 215 citations

    8

    h-index

  2. Computer Graphics Forum

    4 publications · 85 citations

    4

    h-index

  3. HAL (Le Centre pour la Communication Scientifique Directe)

    Repository · 2 publications · 31 citations

    2

    h-index

  4. ACM SIGGRAPH Computer Graphics

    2 publications · 364 citations

    2

    h-index

  5. Multimedia Tools and Applications

    1 publications · 77 citations

    1

    h-index

1–5