Virtual World Usability
Virtual World Usability is a theoretical construct that denotes the extent to which a virtual environment supports effective, efficient, and satisfying user interaction within immersive digital contexts, distinguished by its focus on spatial navigation, embodied presence, and task performance in simulated realities.
247
Publications
15.1K
Citations
839
Authors
338
Institutions
Publications per year
2017–2026
101
247
Mark Mine, Frederick P. Brooks, Carlo H. Séquin · 1997 · 660 citations
Engineering, Mechatronics Engineering, Human-robot Interaction +15
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338
Virginia Tech
Blacksburg, United States
6 h-index
17 publications
2.3K citations

University of Glasgow
Glasgow, United Kingdom
6 h-index
18 publications
1.6K citations
University of Florida
Gainesville, United States
4 h-index
7 publications
218 citations

University of Nottingham
Nottingham, United Kingdom
4 h-index
13 publications
1.6K citations

University of Central Florida
Orlando, United States
4 h-index
8 publications
657 citations
University College London
London, United Kingdom
4 h-index
6 publications
228 citations

University of Manchester
Manchester, United Kingdom
4 h-index
8 publications
263 citations

University of Toronto
Toronto, Canada
3 h-index
4 publications
68 citations
1–8 of 338
8 publications · 416 citations
8
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8 publications · 2.2K citations
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7 publications · 728 citations
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4 publications · 317 citations
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TVCG · 4 publications · 228 citations
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